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Once the bar is completely filled, you will unlock more information or improve the skill of that item in some way. Each item must be used a certain amount of times to fill up this bar. In addition, there is also a Familiarity bar associated with each item. Upon use, it will show you what it does (“Regenerates 30 health over 30 seconds”). For example, the first consumable you find after the tutorial will probably be a Weltcap. Using an item will unlock its description. Note that different shells can have different amounts of resolve.įamiliarity. However, each bar that is completed will remain filled in, even when out of combat. If the bar is not completely filled, it will decrease if you are not attacking. Every regular attack you land builds Resolve, and landing enough attacks will fill up one bar of Resolve. You use Resolve to activate weapon abilities and empowered parry/riposte attacks. Aside from the Red HP bar and the Green Stamina bar, you’ll notice yellow dashes/notches as well - this is your Resolve meter. There are many ways to use this to your advantage. For example, you can start an attack, realize the enemy attack is going to connect first, then harden yourself (mid-attack animation) to absorb the blow - which in turn staggers the enemy who is hit by your original attack when you unharden. Harden is very useful because you can use this ability at any time. Obviously, you are meant to use this to absorb an enemy strike that would otherwise damage you. There is no limit to how long you can hold/stay hardened - until you take physical damage, that is. Once it’s been used, watch for the circle in the bottom left corner to signal that it can be used again (the cooldown is roughly 5 seconds). First off, Harden is on a cooldown timer. This is the main form of blocking in Mortal Shell, but it's much more fundamental than that. Hardening is basically turning yourself into stone. When you re-equip Shell A, it will still have 10 glimpses. However, Glimpses are shell-specific, meaning if you have 10 glimpses on Shell A, and then switch to Shell B, it will show that you have 0 glimpses. Glimpses are also required to purchase upgrades on your Shells. They are mostly found as drops from slain enemies and looted as consumable items in the world. Glimpses are gained in a few different ways. Glimpses are the other main currency in Mortal Shell. Tar is mostly used for upgrading your Shells and purchasing items/consumables. Just try not to put yourself in a position where you might die with lots of tar. However, it’s not the end of the world if this happens, as you can always gain more tar. If you die before reclaiming your tar, it is lost forever. If you die, you will have one chance to return to the spot where you died and retrieve your tar.
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Consumable Tar can also be found as loot in different areas of the game.
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Note that defeating tougher enemies will typically yield more tar. This is tracked in the bottom right corner of the screen. Kill an enemy to automatically loot tar from it. Tar is akin to souls if you are familiar with dark souls games. Tar is one of two main currencies in Mortal Shell.
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