
- #QUEST FOR INFAMY RUNE PUZZLE FULL#
- #QUEST FOR INFAMY RUNE PUZZLE MAC#
On a personal note, as a small indie developer who sunk over a decade of his life into this game, I want to thank the fans that have played and championed this little game over the past six years. This short adventure game tells the backstory of what happened before Mr. Shortly after the release of this, we should be getting the prequel "Roehm to Ruin" out.
#QUEST FOR INFAMY RUNE PUZZLE MAC#
We also have native Mac support now, courtesy of Chad "Edenwaithe" Armstrong.
#QUEST FOR INFAMY RUNE PUZZLE FULL#
The screens will scroll when then need to, and many of the GUIs and full screen games have been re-organized to accommodate this change. The biggest change is probably that the viewport resolution is now 16:9 instead of 4:3 - it should fill rectangular monitors. Bug fixes to fix some problems - there are some small graphical changes here and there, and the Steam Achievements should all work all the time now. Version 2.0 - most of the changes are minor. My kidney transplant failed, and I'm back on dialysis - and being the only one to work on the game now, I've not quite had the time I once did. then leave.After an extended period of time, v2.0 of Quest for Infamy is coming soon. Check the cook for a fistful of bly, then check the shelves on the left for Smeat, if you. You can rush over and slice him up with your sword or use some sort of offensive weapon (the spell Inner Fear included) to take him out.
Continue up the ladder near the Cube and you'll wind up in a kitchen, not far from one of the Morroi. Woo! (Thanks to sslkid for the alternate method of taking out the Cube.) If you're anything else, use the Rubbing Alcohol on the Cube, then set it on fire. If you're a Sorcerer, simply use Flaming Vengeance on the thing.
These things are horrifying, and will kill you if you attack normally or otherwise get too close.
Beyond the grating you'll come toe-to-toe with a Gelatinous Cube. You'll find a sewer grating if you walk far enough. Head to the Swamp and check to the north of the entrance. You can buy one in Volksville or steal one from the farm to the east of Volksville. Grab a Flint and Steel if you don't already have a set, as well, and a Crowbar. First, if you're not a Sorcerer, head to Volksville and purchase some Rubbing Alcohol from Udo. This one is just as dangerous, though it requires slightly less work, especially if you're a Sorcerer. Not interested in using the front gate to access the Morroi stronghold? You have an alternative. Hand over either the Artichoke or the Cloak and she'll give you a Morroi Robe on the spot. Anybody know? Give me a shout in the comments if you do, or if you know that Tara's claim is a dead end.) I looked around for a fair while, but Tara's the only one besides Kora who seems to have anything to do with clothing. Check the barrels arranged along the bottom of the screen. or you can check out the Lost and Found on Tyr's docks and find one inside for free. Tara says she'll lower her price to match someone who could dye it for less. You need an Artichoke, the Cloak, and 300 bly. Head to Tyr and look for Tara, a woman in the main square (beneath the apartment of the slave trader you killed) who offers dyeing services. She'll sell you a White Cloak for 50 bly. Head to Hermit Homestead and speak to Kora, the woman sitting by the fire on the left. To blend in, you'll first need a Cloak. I'll go through this place and report back on my second pass through the game.) (You can also infiltrate this place by going through the Sewers, accessible via the swamp in the north woods. Roehm visiting Tyr's Lost and Found in Quest for Infamy. Think about that for two seconds and the solution is pretty obvious. You'll need a way past them, and the bet way to accomplish that is to look like them.
You'll arrive at the front gates of the Morroi stronghold, and, unfortunately, the place is still well-guarded. (Basically just swap the first two runes as you drag them down, keep the next two in the same position, and right click on the fifth rune to flip it around once it's in place.) Info in hand, head back to the archway and rearrange the runes so they read 'Is There A Water Inside?', with the rune for 'Inside' flipped upside-down. Jovan, the head librarian, will have a book ready if you ask him about Runes. Head to Tyr and check the ever-helpful Library. You could brute force your way through, but it's easier to simply look for the combination elsewhere. Problem is, there are five runes to move into different configurations, and over a hundred possible permutations. and movable runes on the arch that bears the forcefield likely provide passage. Past the talking trees and up the mountain, you'll find a green forcefield that will prevent you from passing. Your next trip will take you up to the Morroi HQ, past the spot where you met Kayanna earlier in Act One and learned about her true allegiance.